Firebase

How to use Firebase ML Kit for image labeling in a Swift app?

Unlock the secrets of integrating Firebase ML Kit for image labeling in your Swift app! This guide will help boost your app's capabilities with top-notch image recognition. Dive in to elevate your app's functionality effortlessly.

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Overview

Firebase ML Kit offers an easy way to add strong machine learning capabilities to your Swift app, such as image labeling. Image labeling helps automatically identify objects and things in a picture, making your app feel more dynamic and engaging. Using Firebase ML Kit's pre-trained models, labeling images becomes a breeze, even if you don't have a deep understanding of machine learning. This guide will lead you through the steps to set up Firebase ML Kit in your Swift project and show you how to use it for image labeling, ensuring your app can effectively recognize and interact with visual content.

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How to use Firebase ML Kit for image labeling in a Swift app?

Step 1: Set Up Firebase Project

  • Head over to the Firebase Console.
  • Click on "Add project" and just follow the steps to create a new project.
  • Once your project is ready, click on the "iOS" icon to add an iOS app to your Firebase project.
  • Register the iOS app by providing the iOS bundle ID (you can find this in your Xcode project settings).
  • Download the GoogleService-Info.plist file and add it to your project by dragging it into the Xcode project navigator.

Step 2: Add Firebase SDK

  • Open up your terminal and navigate to your Xcode project directory.

  • If you haven't already, initialize CocoaPods by running pod init.

  • Open the Podfile by running open Podfile.

  • Add these dependencies to the Podfile:

    ```ruby
    pod 'Firebase/Core'
    pod 'Firebase/MLVision'
    ```

  • Save the Podfile and run pod install in the terminal.

  • Open the .xcworkspace file to work with your project in Xcode.

Step 3: Initialize Firebase

  • Open AppDelegate.swift.

  • Import Firebase at the top:

    ```swift
    import Firebase
    ```

  • Configure Firebase in the application(_:didFinishLaunchingWithOptions:) method:

    ```swift
    func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
    FirebaseApp.configure()
    return true
    }
    ```

Step 4: Set Up Image Labeling

  • Import Firebase ML Kit at the top of your ViewController:

    ```swift
    import FirebaseMLVision
    ```

  • Create a function to perform image labeling:

    ```swift
    func labelImage(_ image: UIImage) {
    // Create a vision image from the UIImage
    let visionImage = VisionImage(image: image)

    // Get an instance of the labeler
    let labeler = Vision.vision().onDeviceImageLabeler()

    // Process the image
    labeler.process(visionImage) { labels, error in
    guard error == nil, let labels = labels else {
    // Handle error
    print("Image labeling failed with error: (error?.localizedDescription ?? "")")
    return
    }

    // Process labels
    for label in labels {
    print("Label: (label.text), Confidence: (label.confidence ?? 0)")
    }
    }
    }
    ```

Step 5: Capture or Select Image

  • Add an image picker to capture or select an image. Add the following code in your ViewController:

    ```swift
    import UIKit

    class ViewController: UIViewController, UIImagePickerControllerDelegate, UINavigationControllerDelegate {
    override func viewDidLoad() {
    super.viewDidLoad()
    }

    @IBAction func selectImage(_ sender: UIButton) {
    let imagePicker = UIImagePickerController()
    imagePicker.delegate = self
    imagePicker.sourceType = .photoLibrary
    present(imagePicker, animated: true, completion: nil)
    }

    func imagePickerController(_ picker: UIImagePickerController, didFinishPickingMediaWithInfo info: [UIImagePickerController.InfoKey : Any]) {
    picker.dismiss(animated: true, completion: nil)
    if let image = info[.originalImage] as? UIImage {
    labelImage(image)
    }
    }
    }
    ```

  • Add a button in your storyboard and connect it to the selectImage action to trigger the image picker.

Step 6: Configure Privacy Settings

  • Open the Info.plist file.
  • Add Privacy - Photo Library Usage Description with a description for why your app needs access to the photo library (e.g. "We need access to your photos to label them").

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